Elements of planning and pre-production documents
Storyboard
•Story
- Allows the creator to visually see if the story makes sense. Able to check
for missing information. Enables organisation of key details.
•Characters
– helps to develop personalities. Illustrates actions like movement.
•Dialogue
– shows what the characters are saying. Illustrates tone of voice to show
emotion.
•Time
frame –
shows how much time will be used in a specific scene or how much time passes
between scenes. Gives over view of overall time.
•Camera
details –
shows where the camera should be positioned. Shows the type of shots to be used
in certain scenes.
Script
•Scene
heading –
tells the reader where the scene takes place.
•Action
– reader begins to get an idea about the setting and action taking place. Avoid
writing camera angles.
•Character
name –
before a character can speak the writer adds a character name to let the reader
know who is speaking.
•Dialogue
– so that the reader know what people are saying and thinking. Helps grasp the
characters emotions.
•Parenthetical
–
used
to show an attitude. Can be verbal or action. Helps show how
characters act and react to their surroundings.
• Extension
– a technical note to the right of the characters name that shows how the voice
will be heard. This also helps express emotion or sometimes location.
•Shots
–
tell the reader when the focal point has changed. This can be used to achieve a
particular emotion or show something not obvious that may have gone unseen with
a specific relevance to the scene or the overall story.
Concept Art
•Research
– gathering references to gain a general feel of how the game will look.
•Adding
detail –
detailed objects, environments and characters are drafted.
•Adding
viewpoints –
think about what it will look like from all angle front, back, side and top.
•Translating
into digital format – usually done by scanning or
photographing them.
Wireframes
•Key
elements and their location – header, footer, branding
elements etc.
•Grouping
of elements – side bars, navigation bars, content
areas.
•Labelling
– page title, navigation links, headings to content objects.
•Place
holders –
context text, images.
Call sheet
•Above
the line info – make sure you have listed, without
contact information, the production company, the director, the executive
producer(s) and the writer.
•Production
title and general crew call – in the centre of the page is the
name of the show, the production itself and below it the general call time.
•Date,
day of days, weather and nearest hospital – helps be prepared for emergencies
and to make sure they are on track and have optimum conditions for filming and
to be prepared for if they don’t.
•Set
address –
can include a map and information on parking or transportation arrangements.
•Shooting
schedule –
indicates the pages that will be shot. Only includes the scene not the
coverage. Divided into columns: scene no., set and scene description, cast, day
or night, pages and location.
•Talent
information – everything you need to know about the
actors schedule: ID, cast, character, status, pickup, arrive, block, makeup,
set and remarks.
•Background
talent and stand-ins – information on extras and stand-ins:
number, description, report, set call and location
•Special
instructions – reminders for particular departments.
•Advance
schedule –
exactly like shooting schedule but it will have information for the next day.
•Crew
list –
list of crew that will be on set.
•Walkie
talkie channels – reference for crew members.
•Hospital
address –
hospital address and phone number clearly visible on the bottom of the sheet.
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